![]() The Manor estate of Duke Aldous Byron Bardorba in the Graylands Main article: Graylands Manor Links to location sections on this page, in alphabetical order: ![]() 'Center' is the spelling in the North American release of the game there is some evidence to suggest that the spelling 'Centre' may be used for the PAL version. The Locations are listed differently on the map menu than in this page's section headings, below is the list of areas as presented in game, from top to bottom first, then left to right, linking to the section headings. See the Gameplay section of the Main Page for more on the map menuĪ Compass is available on the Map screen, but sadly, not the screen Ashley uses to navigate and fight. Either way, this event and this place were pivotal in Ashley's life. The mission may have been to kill his family, or kill an unnamed witness and their family, or another objective that accidentally resulted in the deaths of a family. Ashley may have been here on a picnic, or on a mission. Location of many cutscenes: an unnamed hill in Valendia. This place is seen repeatedly, in his memories and the visions induced by Sydney and the DarkĬutscene Location: Duke Bardoba's Manor, GraylandsĬutscene Location: a mile away from Leá Monde, near the entrance to the Wine Cellar Nobility of Valendia, the only representative member being Duke BardobaĪshley, just outside of the shadow of the large oak tree on the crest of the hill where the crux of his life occurred.Müllunkamp (revived religion and political faction).Valendia Knights of the Peace (VKP) with Head Quarters in Valnain.5.7 Town Center West (South of Tircolas Flow)įactions Main article: Ivalicians Past and Present in Vagrant Story.Anecdotal evidence is given of attempts at regime change by the more covert branches of the Valendia Knights of the Peace, in Ashley's flashbacks and the testimony of Rosencrantz. Valendia may well have carved itself considerable new territory in recent years, even to the extent of annexing other nearby nations. ![]() Within Ivalice lies the country of Valendia it is an early-stage constitutional monarchy, with nobility wielding a considerable degree of power in politics, despite official power being in the hands of a Parliament. Thus, for example, Undercity West is presented in five sections, for the parts of it that can be visited coming from Town Center West, City Walls East, Abandoned Mines B2, and then opened with the Silver Key and Rood Inverse.įor more on the history of the Vagrant Story setting created by Yasumi Matsuno, including events that occurred in the past and future and in other games, see the article Ivalice. The sections from Leá Monde onwards are presented as in the individual area pages: in order of appearance as they become accessible ingame. Gameplay, however, is restricted to mostly Leá Monde, with the exception of a beginning sequence in Duke Bardoba's Manor. The cursed city of Leá Monde and four locations outside of Leá Monde are seen in cutscenes. Ivalice is the grander setting of Vagrant Story, and cities and towns in it are mentioned in dialogue.
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